Feb 12, 2008, 11:34 PM // 23:34
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#61
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Krytan Explorer
Join Date: Oct 2007
Guild: Jay To Much [SrE]
Profession: Me/N
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/notsigned
since you have to get to level 10 and the third town in EOTN as all of the skill in getting LS, people will get a char to the snowman dungeon and then just keep getting the title and not have to remake if they die on the way and have LS on all their chars.
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Feb 13, 2008, 01:02 AM // 01:02
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#62
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by noneedforclevernames
/notsigned
since you have to get to level 10 and the third town in EOTN as all of the skill in getting LS, people will get a char to the snowman dungeon and then just keep getting the title and not have to remake if they die on the way and have LS on all their chars.
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Yeah, that's a problem.
Because doing it over with the same profession to transfer the title to an older and more important character wouldn't be the same.
Because doing it over for the title isn't what people already do.
[/sarcasm]
Plus, I think you're getting confused. The way you describe it, it seems like you think the process is that any character that gets to the right experience level, regardless of how many times they've died, can transfer the title. Keep in mind that only Legendary Survivors can have the option of transferring the title, so if it's transferred to a character of the same profession, there really isn't any unfairness in this.
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Feb 13, 2008, 03:40 AM // 03:40
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#64
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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I actually think this would be a great way to solve this problem.
/Signed.
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Feb 13, 2008, 03:51 PM // 15:51
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#65
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Sorry didn't read clearly!
/agree!
Last edited by NamelessBeauty; Feb 13, 2008 at 03:55 PM // 15:55..
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Feb 13, 2008, 04:16 PM // 16:16
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#66
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Ascalonian Squire
Join Date: Jan 2008
Location: Oregon, USA
Guild: Priests of Eris [PoE]
Profession: R/
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I agree with this idea, to an extent.
The only real trouble I see with it is as follows: When I first rolled my Ranger, I had every intention of getting Survivor on her - it was one of the few titles I knew and cared about. However, due to a mistake that was entirely my fault, I managed to kill her. Rather than reroll and start over (I strongly disliked Pre, and only owned Prophecies at the time) I accepted the fact that I'd screwed up and just moved on. With this little system, I could now go back and make a new survivor ranger and use that to cover up my old mistake.
I guess, what I am saying, is the title shouldn't be transferable to characters created after its introduction. Those of us who made characters after survivor was in the game and let them die anyway messed up - we lose out on that one title. Now, if I'd made my ranger before the title was introduced, I'd see no problem allowing the title transfer to her.
On the other hand, much and more of this and related troubles would be solved more elegantly by making the HoM account based rather than character based.
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Feb 13, 2008, 05:49 PM // 17:49
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#67
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Rekiara Malevu
I agree with this idea, to an extent.
The only real trouble I see with it is as follows: When I first rolled my Ranger, I had every intention of getting Survivor on her - it was one of the few titles I knew and cared about. However, due to a mistake that was entirely my fault, I managed to kill her. Rather than reroll and start over (I strongly disliked Pre, and only owned Prophecies at the time) I accepted the fact that I'd screwed up and just moved on. With this little system, I could now go back and make a new survivor ranger and use that to cover up my old mistake.
I guess, what I am saying, is the title shouldn't be transferable to characters created after its introduction. Those of us who made characters after survivor was in the game and let them die anyway messed up - we lose out on that one title. Now, if I'd made my ranger before the title was introduced, I'd see no problem allowing the title transfer to her.
On the other hand, much and more of this and related troubles would be solved more elegantly by making the HoM account based rather than character based.
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But some people didn't event knew about the title after its addition.
We don't have a 'shadow' list of titles you may get in-game, like we can do in Balthazar Priests with skills, you must see it in the Wiki or other pages.
Without looking at the wiki, a title do not exist to players until they see them in the list.
That is another strong reason to change all titles so they can be re-taken anytime.
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Feb 13, 2008, 07:01 PM // 19:01
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#68
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Academy Page
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/signed, and let us do the same with LDoA. Add an total-EXP-needed requirement for applying the Heart of the Survivor or the item that you called it (perhaps 1337.5k exp would be a good idea...you would need to earn that much exp to apply it).
/sign for ONLY profession -> same profession transfer for survivor.
/sign for LDoA being transferable to all professions.
Last edited by Kool Kirby; Feb 13, 2008 at 07:10 PM // 19:10..
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Feb 13, 2008, 07:19 PM // 19:19
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#69
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Krytan Explorer
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/not signed
This is just an easy way for people to obtain a title without doing the work required.
This not a difficult title to complete now in the slightest.
Next thing you know, they will want all titles directly related to their account rather than the character.
definately not signed, go do some work you lazy people! :P
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Feb 13, 2008, 07:56 PM // 19:56
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#70
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Frost Gate Guardian
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Quote:
Originally Posted by L|S >+>+G+<+<
/not signed
This is just an easy way for people to obtain a title without doing the work required.
This not a difficult title to complete now in the slightest.
Next thing you know, they will want all titles directly related to their account rather than the character.
definately not signed, go do some work you lazy people! :P
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Some work? as in delete our 3 years old characters with all their titles and armor sets so we can try getting the title again?
Right, lets do that
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Feb 13, 2008, 08:12 PM // 20:12
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#71
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The work required for the title is get from 0 to 1337500XP, not to make everything again.
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Feb 13, 2008, 08:45 PM // 20:45
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#72
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
Originally Posted by L|S >+>+G+<+<
/not signed
This is just an easy way for people to obtain a title without doing the work required.
This not a difficult title to complete now in the slightest.
Next thing you know, they will want all titles directly related to their account rather than the character.
definately not signed, go do some work you lazy people! :P
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Im sorry but did you not read the OP at all?
Quite clearly in this suggestion you have to do exactly the same as you currently do for survivor.
You can still fail it, you would still need to start a new char etc.
The only difference is you could display it on another char.
How on earth is that lazy or less work?
Seriousely, read the thread before you make a post.
Last edited by Isileth; Feb 14, 2008 at 02:03 AM // 02:03..
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Feb 13, 2008, 09:17 PM // 21:17
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#73
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I voted other as a death is a death how can you erase that.There has to be better way like Soft Mode more suitable like pre. searing where the mobs won't attack you but the XP rewards are bigger by doing quests and the missions would be 70% less of the mobs that are in them.
I tried getting a Survivor title and lost it due to the way the game is till set up prior to the title.The henchies are not as capable of helping you get it as they don't care if you die.I was lvl 15 and at 83,000XP from it.It is either this or lower the requirements to obtaining it.
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Feb 13, 2008, 09:36 PM // 21:36
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#74
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Furnace Stoker
Join Date: Mar 2006
Location: Europe
Guild: Country Roads [HOME]
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I like the idea of "transfering the XP" and I'd love to have a "Survivor"-title on my main character.
The survivor-title was introduced more than 1 year after the game came out. Old characters shouldn't be punished for dying back then, when no one even knew that there was gonna be a title for it.
So /signed
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Feb 13, 2008, 10:23 PM // 22:23
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#75
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by take_me
I like the idea of "transfering the XP" and I'd love to have a "Survivor"-title on my main character.
The survivor-title was introduced more than 1 year after the game came out. Old characters shouldn't be punished for dying back then, when no one even knew that there was gonna be a title for it.
So /signed
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The only way for them to do this is to deduct all the deaths you got before the title came along.I really would of just preferred it if they stayed with 1 title only and that is Fame /rank.This will eventually be my highest achievement although it doesn't mean much.
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Feb 14, 2008, 12:41 AM // 00:41
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#76
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Wilds Pathfinder
Join Date: Jun 2006
Guild: N/A
Profession: N/
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Quote:
Originally Posted by Age
The only way for them to do this is to deduct all the deaths you got before the title came along.I really would of just preferred it if they stayed with 1 title only and that is Fame /rank.This will eventually be my highest achievement although it doesn't mean much.
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Then how does the party animal and sweettooth titles work. You got to remember it computer programing, the title is a number that can be edited. Also Anet has shown that they can give title points through means outside the normal way. remember golden eggs would give treasure hunter points when picked up.
Also remember titles saved Guild Wars, fame was not cutting it when it was released. Also alot of people dislike pvp and the ilk of the fans of it.
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Feb 14, 2008, 03:23 AM // 03:23
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#77
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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The heart of transference idea is appealing to me for this reason. While you don't have to re-roll that character, you still must re-roll and re-roll to obtain it in the first place, or did have to re-roll and re-roll. This is nice to me because while you've still earned it the conventional way, it solves the problem everyone whines about, and I am for the conventional way of earning it.
Transferring titles is something I have no problem with since I would like to see more titles become account based.
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Feb 14, 2008, 04:27 AM // 04:27
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#78
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Righteous and Honorable (RAH)
Profession: N/Me
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I hate the Survivor and Defender titles because they go against the spirit of the game. I like the titles just not the process in which to attain them.
Death-leveling is a cowardly act and shouldn't be encouraged. What the Defender title should be about is the amount of Charr killed in pre-searing with the least amount of deaths. Its the Charr kills the should give you the reputation of being Legendary Defender of Ascalon.
So lets say you go to the North of the Wall and you kill 15 Charr, your Defender title goes up, but at the same token you died 3 times and that will knock the the Defender title down quite abit. Another words the title becomes a sliding scale based on your kills vs the amount times you've died. Each time you die your Defender title goes down. Once you leave Pre-searing the title is locked.
Survivor title shouldn't be about avoiding combat. I would also make this a sliding scale where you gain credit towards Survivor title with your leveling up, but it also goes down if you don't kill a set amount of mobs per level your character is at. For example you are level 10 Warror, half way to Survivor title, but at level 10 a warrior should've killed at least 100 hundred Gargoyles. 100 Grawls 100 Stone Elementals etc etc...Not done a few Fedex quest to raise your level without dying.
The two titles can be done at the same time but once you leave Pre-searing the Defender is locked, So that means a player would be required to not die in pre-searing if he wanted to achieve both titles.
I'd like to see some elite players try not dying while killing mass amount of Charr in pre-searing, it would require a lot more patience and skill than just going AFK and letting Charr death-level you.
This system would allow the potential to have both titles, but it would have to take some serious skill not to die in pre-searing.
Lastly I want to give these titles some rewards that effect the game. Such as Defender title would give you the same buff you get from the Norn title track, and only effect the outlying areas of Ascalon. I'm not sure what kind of buff or reward the survivor title should get, perhaps a unique inscription applied to your weapon. Not sure what it be but I really think these titles need to give us rewards that effect the game play instead of it being purely about showing your elite status.
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Feb 14, 2008, 04:32 AM // 04:32
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#79
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Emo Goth Italics
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/signed
All I need to say.
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Mar 07, 2008, 05:15 AM // 05:15
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#80
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Wilds Pathfinder
Join Date: Jun 2006
Guild: N/A
Profession: N/
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Thought i'd update yall, I have asked Gaile about that this and here responce:
"She does not see [this].... or making them account wide happening"
So I guess there goes those title for old character, unless things change.
/cry
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